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2018-12-03 17:31:53 +08:00

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<!DOCTYPE HTML>
<html>
<head>
<meta charset="utf-8">
<title>Egret</title>
<meta name="viewport" content="width=device-width,initial-scale=1, minimum-scale=1, maximum-scale=1, user-scalable=no"/>
<meta name="apple-mobile-web-app-capable" content="yes"/>
<meta name="full-screen" content="true"/>
<meta name="screen-orientation" content="portrait"/>
<meta name="x5-fullscreen" content="true"/>
<meta name="360-fullscreen" content="true"/>
<style>
html, body {
-ms-touch-action: none;
background: #000000;
padding: 0;
border: 0;
margin: 0;
height: 100%;
}
</style>
<!--这个标签为通过egret提供的第三方库的方式生成的 javascript 文件。删除 modules_files 标签后,库文件加载列表将不会变化,请谨慎操作!-->
<!--modules_files_start-->
<script egret="lib" src="libs/modules/egret/egret.min.js"></script>
<script egret="lib" src="libs/modules/egret/egret.web.min.js"></script>
<script egret="lib" src="libs/modules/game/game.min.js"></script>
<script egret="lib" src="libs/modules/game/game.web.min.js"></script>
<script egret="lib" src="libs/modules/res/res.min.js"></script>
<script egret="lib" src="libs/modules/tween/tween.min.js"></script>
<!--modules_files_end-->
<!--这个标签为不通过egret提供的第三方库的方式使用的 javascript 文件,请将这些文件放在libs下,但不要放在modules下面。-->
<!--other_libs_files_start-->
<!--other_libs_files_end-->
<!--这个标签会被替换为项目中所有的 javascript 文件。删除 game_files 标签后,项目文件加载列表将不会变化,请谨慎操作!-->
<!--game_files_start-->
<script src="main.min.js"></script>
<!--game_files_end-->
</head>
<body>
<div style="margin: auto;width: 100%;height: 100%;" class="egret-player"
data-entry-class="Main"
data-orientation="auto"
data-scale-mode="showAll"
data-frame-rate="60"
data-content-width="640"
data-content-height="1136"
data-show-paint-rect="false"
data-multi-fingered="2"
data-show-fps="true" data-show-log="true"
data-show-fps-style="x:0,y:0,size:12,textColor:0xffffff,bgAlpha:0.9">
</div>
<script>
/**
* {
* "renderMode":, //引擎渲染模式,"canvas" 或者 "webgl"
* "audioType": "" //使用的音频类型,0:默认,1:qq audio,2:web audio,3:audio
* "antialias": //WebGL模式下是否开启抗锯齿,true:开启,false:关闭,默认为false
* }
**/
egret.runEgret({renderMode:"canvas", audioType:0});
</script>
</body>
</html>